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- Path: oreig.uji.es!ii202
- From: ii202@rossegat.uji.es (Jorge Acereda Macia)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS friendly part II
- Date: 12 Feb 1996 13:11:28 GMT
- Organization: Universitat Jaume I. Castell≤ de la Plana. Spain
- Message-ID: <4fnea0$1m7@oreig.uji.es>
- References: <38232020@kone.fipnet.fi> <9PxXx*kka@aargh.incubus.sub.org> <PETERM.96Jan30130624@tui.maths.irl.cri.nz>
- NNTP-Posting-Host: @rossegat.uji.es
- X-Newsreader: TIN [version 1.2 PL2]
-
- Peter McGavin (peterm@maths.grace.cri.nz) wrote:
- > These are not reasons for killing the OS. An OS compliant program can
- > perform these copper tricks easily by:
-
- > o install an input handler;
- > o save GfxBase->ActiView;
- > o LoadView(NULL); WaitTOF(); WaitTOF();
- > o perform copper tricks as desired;
- > o LoadView(saved_actiview);
- > o deinstall input handler.
-
- No Amiga-M? :-(
-
- Isn't better opening a screen and installing a user copperlist?
-
- --
- ---------------------------- --------------------------------------------
- | Jorge Acereda | Dream the same thing everynight |
- | ii202@rossegat.uji.es | I see our freedom in my sight |
- | Intel Outside | No locked doors, no windows barred |
- | Amiga Rules | No things to make my brain seem scarred |
- ---------------------------- --------------------------------------------
-